I recently found out about the existence of a nice tool called Twine, which may be of interest to people who are fond of playing and writing CYOA (choose-your-own-adventure) stories. As most of my completed work so far fall under this genre, I see myself using this tool more often in the future. It's perfect for my purposes. I can use a macro to implement an inventory system, add music without forcing people to go to YouTube to play a soundbite.
Before creating a brand new plot with Twine (at the time I am writing this post, I have yet to complete Cadenza, my current plot,) I thought of porting the UDWiki part of Operation May. Although I have indefinitely halted progress on its novelisation when I "relinquished" the story last year, it would be a shame for it to be lost forever if the UDWiki disappears from the face on the internet for one reason or another. After all, I'm not certain that the Wayback Archive will catch it like it did many of the Weebly pages for Operation May and OMEN.
Before creating a brand new plot with Twine (at the time I am writing this post, I have yet to complete Cadenza, my current plot,) I thought of porting the UDWiki part of Operation May. Although I have indefinitely halted progress on its novelisation when I "relinquished" the story last year, it would be a shame for it to be lost forever if the UDWiki disappears from the face on the internet for one reason or another. After all, I'm not certain that the Wayback Archive will catch it like it did many of the Weebly pages for Operation May and OMEN.
The first version of the Twine port is likely to have a bare bones layout, but should time permit, I intend to create a new interface for it, still inspired by the Urban Dead interface while not being a carbon copy.